Sims 2 house mods


















They include several smaller boxes that I like for residential lots and recolors — including a rusty one for your rundown lots. You can find them in miscellaneous deco in the buy mode catalog. I place utility boxes on all my residential and community lots. For houses, I like to cluster a couple of the smaller ones together — usually somewhere near the air conditioning unit.

For apartment lots, I place larger clusters of boxes — with at least one for each apartment unit. This is so each apartment can be billed for utilities separately. So you can pretend. My favorite toilet paper roll is this one by Windkeeper. Find it in miscellaneous deco in the buy mode catalog. Those are my top picks for the best custom content to make your Sims 2 homes more realistic. Do you use these in your game? Or do you use some other CC to add more realism to your lots?

Leave a comment below and let me know! Thanks for stopping by! A simple heat system should have been in the core. Curiously, water and electricity supplies seemed to have been in the works, but eventually left out. Imagine every lamp and computer adding a bit of heat, spewing some water, adding to the bills. But it is out of scope for a modder to change all these obj.

Wooden counters with espresso machines and musical instruments under open sky break realism for me. Or toilets not stacked above one another. A themometer would be nice too. I use the burglar alarm as a multifunctional central controller because one such device is enough from an aesthetics perspective.

I wanted to leave a comment letting you know that the link to Simpearls forum must be inactive. I agree, I did this more than a month ago with two emails and no one answered, and when I tried again it said that you cant send multiple requests from the same email. I have updated the post with working links to the Home Comfort System. I uploaded the main file to my Mega account and there is a SFS link for the add-ons.

I once had an outlet with a plug and a wire that I would put behind every electronical device. But if you hid it well enough behind things, it could still look nice!

Because the game do not display in neighborhood view flooring above steps from ground, had to cover building using a pitched roof. The Empire Tower is a The Sims 2 optimized version of Empire State Building, because the game do not display in neighborhood view flooring above steps from ground, had to cover building using a pitched roof. Sister building with Imperial Tower. The Sims is a game meant to build houses, but I can also build a skyscraper.

Do you thought that is impossible to built terraced houses aka townhomes in The Sims 2? These houses were built on larger lots then the lot was shrunk using Lot Adjuster, which allows reducing the non-buildable area with 1 square. You cannot built walls on lot limits, but you can make buildings that apparently continue from one lot to another.

Looks nice in neighborhood view! Palace II is smaller, but have a bigger disco room, staircases are facing to street as they should , and the floorplan was designed to optimize furniture placements rather than to replicate a real building. Contains 4 bedrooms, 3 bathrooms and 6 other rooms, connected with double doors to prevent traffic jams. Designed for large families of 8 Sims. Third edition of Asymmetrical House, made in July , improved with better interior layout and more rooms, it is one of the most efficient house layouts made by me.

Living, dining, kitchen, 4 bedrooms upstairs and 2 bathrooms. Every room have 2 doors to prevent traffic jams. Originally intended for families of 4 sims, it proved enough spacious so I added an extra bed, for 6 sims. Four identical tower blocks built around a little pool. Designed for aesthetic purpose only, somewhat inspired from Brazil buildings.

During building this, I encountered the Limit of wall segments so I had to redesign the blocks thinner. The interior is empty, just 8 cheap lights per floor to take night screenshots. You can sign up for VIP once your account is created. This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc.

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